An inside look at Gears of War: Judgment. I’m Fred Fishkin with technology BootCamp, a report on gadgets and gear. It’s the latest entry in the Gears of War series of games for the Xbox 360 and fans are not disappointed. What went into creating the title? Lead Level Designer Jim Brown…
“So our theme has always been what we called destroyed beauty. And it was set in the time where the world had already been destroyed and humanity was struggling and trying to hold on. And so this time you are actually there during that destruction. So instead of destroyed beauty you are actually there during the destruction period. It’s something we had never done before and we just now are able to push our engine, technically, into some new areas where we can have that actual dynamic destruction going on while you are in the world and take part in it.”
So the game is a prequel in the Gears of War series originally launched nearly seven years ago. You can find us at BootCamp.com. I’m Fred Fishkin.